In making "The Hobbit," New Zealand director Jackson chose to shoot both in 3D and at 48 frames per second, rather than the standard 24, in the hopes of giving audiences greater picture clarity and a more immersive experience. Both techniques added significant expense. The higher frames per second received mixed reviews, as did the movie itself, which starred Martin Freeman as the title character.
The trilogy is based on J.R.R. Tolkien's novel of the same name and traces the adventures of hobbit Bilbo Baggins as he attempts to help a group of dwarves regain their wealth and stature from the dragon Smaug. "The Hobbit" is the precursor to Tolkien's "The Lord of the Rings," which was made into a movie trilogy that was also directed by Jackson.
The second movie in the latest series, "The Hobbit: The Desolation of Smaug" is due out in December while the final movie, "The Hobbit: There and Back Again," is due out in December 2014.
Warner Bros. representatives this week replied to emails sent by The Associated Press but did not immediately provide answers to a series of questions about the "The Hobbit" budget.
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