Paul Benjamin talks writing X-Men Origins Wolverine for Nintendo Wii and PlayStation 2
Writer Paul Benjamin, a Putnam City North graduate who now lives in Austin, Texas, is a writer of comic books and video games. He was able to merge knowledge from both worlds recently, as the writer of the PlayStation 2 and Nintendo Wii version of “X-Men Origins: Wolverine.” Benjamin recently talked to The
Oklahoman about the experience. Look for more from Benjamin in Friday’s Weekend LOOK section of The Oklahoman.Matt Price: What kind of research did you have to do to write the game?
Paul Benjamin: Yeah, this is the worst part of my job. I had to read A LOT of comics. When people hear that I write comics and video games, they generally assume that I just sit around reading comics and playing video games all day. Mostly that’s not true, but when starting a new project I do have to do some initial research. I am, of course, very familiar with Wolverine, but before I got started on the game I had to make sure I really had his voice down. I read some of Marc Guggenheim’s Wolverine comics because all of the Wii/PS2 in-game movies (aka Cinematics) came from the version of the game that Marc had written. I also spent time with classic Wolverine comics, like the first Wolverine mini-series, his early X-Men appearances and Origin, the tale of Wolverine as a boy that is the basis of the beginning of the film. I also got to read a synopsis of
the movie, though there wasn’t enough time for me to fly out to Los Angeles to read the actual script. It’s not unusual for film scripts to be held so tightly under wraps that you have to go to the studio to read it to prevent leaks.MP: What types of changes have to be made when creating the Wii/PS2 version of a game?
PB: This can vary greatly depending on the project. In this case, the Wii/PS2 version was being developed by a different studio from the Xbox 360/PS3/PC version. Though both versions shared cinematics and followed similar storylines, many other elements of the game were taken in different directions. For example, because the Wii tends to be owned by more casual gamers and has a large family following, the Wii version is much more family-friendly. Where the Uncaged Edition on the other consoles embraces the extreme violence of the Wolverine character, the Wii/PS2 version adopts a feel that is more in line with Wolverine from the three X-Men movies. There’s still plenty of fighting, but there’s almost no actual bloodshed portrayed in the combat.

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