‘Up’ video game producer talks about look, spoilers


Posted June 12, 2009 by Matthew Price Comment on this article Leave a comment

How do you bring a hit movie to video-game screens? Brian Wiklem, senior producer of the “Up” video game for THQ, said it’s about telling the story in between the moments of the film.

Brian Wiklem
Brian Wiklem

“You try not to replicate everything you see on film, otherwise you’re playing something that you just watched, and we want to offer an expanded experience,” Wiklem said.

In “Up,” retired balloon salesman Carl Fredericksen is joined by a stowaway in his house, which is held aloft by balloons and en route to South America. Carl discovers young Wilderness Explorer Russell is along for the ride.

“In the film, there’s a big bonding and relationship aspect between Carl and Russell that gets evolved over the film, so we try to play up on that,” Wiklem said. “When you play the game, there’s constant bantering back and forth. And it’s not just gameplay-related; we’re also trying to develop the story a little bit further.”

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Features Editor Matthew Price has worked for The Oklahoman since 2000. He’s a University of Oklahoma graduate who has also worked at the...


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