Review: 'Devil May Cry' an infernal thrill ride
Most of the action takes place in a parallel world called Limbo where the laws of physics don't necessarily apply. The ground shifts, walls collapse and chunks of pavement float in the sky. The unpredictable environments, often painted in garishly eye-searing colors, give Limbo the look of your craziest nightmares.
Not surprisingly, the story in "DmC" isn't exactly subtle. Dante's primary nemesis, Mundus, is bent on controlling humanity through addictive soft drinks and an inescapable media empire. (His star performer sounds an awful lot like Rush Limbaugh.) Dante quickly discovers that his twin brother, Vergil, leads an Occupy Wall Street-like movement called The Order. If you like your hack-and-slash action served with a side order of heavy-handed social commentary, you're in the right place.
More tiresome is the punishing Aggrotech soundtrack, which is often accompanied by Dante screaming a certain four-letter expletive. And a few scenarios, such as a lengthy battle against an overgrown demon fetus, obliterate any boundaries of taste.
Still, if you have the stomach for it, the gleeful grotesquerie of "DmC" is kind of endearing, and it never takes itself too seriously. Fans of the first four "Devil May Cry" games should celebrate, because Ninja Theory has revived the franchise with style. Three stars out of four.
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