The weakest link is Croft's laughably underdeveloped shipmates. Each is a cliche: bespectacled geek, gentle giant, angry black woman, wise old man. It's difficult to sympathize with Croft for putting herself through hell to save them, or understand why the writers couldn't create multidimensional supporting characters like in the "Uncharted" games.
Speaking of that epic treasure-hunting franchise, while the developers have clearly borrowed some of Nathan Drake's moves, they've created more than an "Uncharted" clone. The tone is darker, and the levels are less linear. This is not just "Uncharted" or "Assassin's Creed" with Lara Croft, it's "Tomb Raider" for a new era. Three-and-a-half out of four stars.
Follow AP Entertainment Writer Derrik J. Lang on Twitter at http://www.twitter.com/derrikjlang.