Sigourney Weaver reprises 'Alien' role in new game

Published on NewsOK Modified: July 9, 2014 at 11:28 am •  Published: July 9, 2014
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BEVERLY HILLS, Calif. (AP) — Sigourney Weaver and the cast of "Alien" are virtually returning to the starship Nostromo.

The actress who portrayed unflappable officer Ellen Ripley in the "Alien" film franchise is reprising her role in "Alien: Isolation," an upcoming video game set after the events of the original 1979 film. Weaver, who recorded new dialogue for the game, says she picked up right where she left off as tough-as-nails Ripley in filmmaker Ridley Scott's sci-fi horror masterpiece.

"It was eerie how quickly it happened," Weaver told The Associated Press during a recent interview. "Honestly. I had to start with this sort of sign-off, 'This is Lieutenant Ripley of the starship Nostromo.' You know, that paragraph. I felt like no time had passed. It was really strange, actually. If anything, it was more affecting to me to read it again 35 years later."

The bonus "Crew Expendable" and "Last Survivor" levels, which will be available to those who pre-order the game, will allow players to portray Nostromo crew members Ripley, Dallas (Tom Skerritt) or Parker (Yaphet Kotto) as they explore the doomed ship and coordinate their efforts with Lambert (Veronica Cartwright) and Ash (Ian Holm) to lure the menacing alien into the airlock.

"We always hoped that somewhere down the line while working on this game that this reunion would happen," said Alistar Hope, the game's creative lead. "From working with Sigourney on the recordings, I really got a sense of how important this character is to her. The way that she worked on the lines and improvised unquestionably made them significantly better."

The central story of "Isolation" focuses on Ripley's daughter Amanda, who was briefly mentioned in a scene from the 1986 sequel "Aliens." In the game, created by British developer Creative Assembly, Amanda travels to a remote space station to find the Nostromo's flight recorder and encounters a creature similar to the one that terrorized her mother.

"I feel like they followed through," Weaver said of the game's plot. "Emotionally, what would Amanda want? She'd want to find her mother. She's drawn to the same line of work. There are a lot of things that were arresting to me. I have no idea what the game is like. I hope it's creepy and suspenseful and engaging in a way that other games are not — an experience."

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